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House Rules

Racial Substitution Levels

Warforged Monk

In his quest to forge his own path, Tower has discovered different ways to harness his ki and has unlocked a new understanding of his own nature.
Hit Dice: d8

Requirements

To take a warforged monk substitution level, a character must be a warforged about to take his 5th level of monk.

Class Skills

Warforged monk substitution levels have the class skills of the standard monk class.
Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are features of the warforged monk’s racial substitution levels. The warforged monk’s flurry of blows attack bonus, unarmed damage, AC bonus, and unarmoured speed bonus all progress as for a standard monk.
Immunity to stunning (Ex): From 5th level on, a warforged monk cannot be stunned. This substitution feature replaces the standard monk’s purity of body ability.

Level BAB Fort Ref Will Special
5th +3 +4 +4 +4 Immunity to stunning

Rewards

Story Awards

The campaign uses the second method of handling story awards (DMG p41) – half-XP for defeating enemies.

Templates

Child

This template will be removed once the character reaches age of maturity. Each age category represents one third of the time it takes to reach the standard minimum age for a race; listed below in the Age Category descriptions is the standard age within the category for a human child, and should be adjusted accordingly for the different age spans of other races (apart from warforged). For size category adjustments to AC, attack, and so on, see table 7-1 in MM3.5 p314, and it is the DM’s call on how many size categories difference the character is from full-sized – this should be based on a predetermination of the character’s height in later years.

Child Age Category – Toddler: At 1 to 5 years old, the character has the following Attribute adjustments, with no Attribute being reduced below 1: -6 Strength, -4 Dexterity, -6 Constitution, -6 Intelligence, -4 Wisdom. The character is also generally two or three size categories smaller than they would be at full size.

Child Age Category – Pre-Teen: At 6 to 10 years old, their Attribute adjustments change to the following, with no Attribute being reduced below 1: -4 Strength, -2 Dexterity, -4 Constitution, -4 Intelligence, -2 Wisdom. The character is also generally one or two size categories smaller than they would be at full size.

Child Age Category – Adolescent: At 11 to 15 years old, their Attribute adjustments change to the following, with no Attribute being reduced below 1: -2 Strength, -2 Constitution, -2 Intelligence. The character is also sometimes one size category smaller than they would be at full size.

A Child may not take Heroic Classes, nor may a Child take a total number of NPC levels beyond level 5. Adolescents may gain an additional single partial level under Apprentice Level rules, DMG3.0 p40, to a limit of 500 XP – when they have passed the Child template by virtue of age, they automatically gain the full level of Heroic Class.

CR: -1/4 for each age category.

Base template courtesy of user RedFox at RPG.Net Forums

Vampire

This uses the Savage Progression template as presented on the Wizards of the Coast website.

Magic Items

Unidentified magic items

Variants in play

Variant Name Book Reference
Paladin Variants: Freedom, Honour, Slaughter, and Tyranny Unearthed Arcana, pp53-55

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